Sunday, May 13, 2007

Sources


The Sony PlayStation (プレイステーション, Pureisutēshon?) is a video game console of the fifth generation, first produced by Sony Computer Entertainment in the mid-1990s, it was a 32-bit system. The original PlayStation was the first of the ubiquitous PlayStation series of console and hand-held game devices, which has included successor consoles and upgrades including the Net Yaroze (a special black PS with tools and instructions to program PS games and applications), PSone (a smaller version of the original), PocketStation (a handheld which enhances PS games and acts as a memory card), PlayStation 2, a revised, slimline PS2, PlayStation Portable (a handheld gaming console), PSX (Japan only) (a media center, DVR and DVD recorder based on the PS2), and PlayStation 3. By March 2005, the PlayStation/PSone had shipped a total of over 100.49 million units, becoming the first home console to ever reach the 100 million mark.[3]



Source: http://en.wikipedia.org/wiki/PlayStation






Source: http://www.retrogame-shop.com/shop/images/sony-playstation.jpg

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My reflection:

“play station” is a mass gaming arena where people can spend their time in the ecstasy of relaxation. It has been popular since the time of it s release. The recent update, “play station 3,” has attracted tens of millions of people to purchase it regardless of the cost. Even in third world countries, it has a wide popularity.

In developing nations such as India, people are ready to pay up to $US 1300 for PS3 though it can be bought at only$401 in Hong Kong. This shows that though technology is globalised, its cost is not. Due to its increasing popularity, Sony has been stimulated to produce more o such kinds of products.

These Play station devices have deadly consequences as well. The continuous exposure to violence and sexual contents in the video gaming has made the people playing it less restricted to actually be involved in such acts. In the United states, currently top in the sales of such games, more than 80% of the students committing murders and being involved in pre-marital sex admit that the exposure to such scenes have triggered them to actually experiment them. Children as young as 7 year old have been arrested for threatening to kill their teachers with a gun in the United States. There are many more evidences which prove only one point-That is video games tend to increase the dark side nature in people.

Moreover, people get very addicted to such gaming. This is even more deadly than cigarettes as opium only damages the physique whereas such games affect the people psychologically. Pupils who have been gaming 2-3 days continuously non-stop(probably during holidays) have been reported to psychiatrics. In such cases students cannot find the boundary between virtual reality and reality. They are too engrossed in their own world of cyber space.

Though it can be argued that time spent on gaming can be limited, it is unfortunately not within control in most cases. One thing is certain in the end: gaming is the activity which paralyses the brain to concentrate on reality and such nonsensical communication definitely something to be banned.

Future Perfect; Technological Expert 8:53 AM



Technological Expert
Siva
2C'06


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Siva